One of our biggest gripes, actually one of the biggest complaints throughout the industry right now, is that the level of quality in games has been suffering lately. Sure there are some great titles that get the perfect amount of polish and love to ensure every drop of potential is squeezed out of the title. But there are those games that hit retail with undeservingly high price tags. Every gamer has at one point or another asked themselves, “Am I being unfair to this game? I couldn’t write all this code and build an engine to render those visuals.” Most gamers quickly realize that doesn’t matter because you don’t eat a bad burger just because you never worked at McDonalds. Since every console has some stinkers, we focused on the Xbox 360 and the worst games to hit that platform. Besides reading about these games, try and avoid them.
This game is more confused about what it wants to be than anything else. Developer Atomic Motion was surely excited to bring something new to gaming when they started on this title, but ended up delivering one of the worst games to hit the Xbox 360. The biggest feature is the ability to control two squads from a satellite view which can turn the cookie cutter shooter into a simplified RTS. The worst feature of the game is everything else!
Who doesn’t like a good mystery? Deadly Premonition offered one of the best mysteries of this generation and did it exclusively on the Xbox 360. What was the mystery you ask? Well of course it was how in the hell this game was ever made. The graphics were almost beyond last-gen. At times the game looks like PSone game running on a PS2 with smoothing turned on. Add in the horrible voice-acting and you have a murder mystery that went unsolved because no one could stomach buying the game.